Skill Gaming Market
  • Published on 2024-01-20
    • Report Code: 1830
    • 170-350 pages

Skill Gaming Market

Skill Gaming Market Size, Share and Analysis, By Skill Spectrums (Mental and Physical), By Game Type (Card Based Games, Fantasy Sports, Puzzle Based Games, Table Games and Others), By Modes (Online, Offline), and Regional Forecast 2024-2034.

Table Of Content

1.Executive Summary

1.1. Regional Market Share

1.2.Business Trends

1.3. Skill Gaming Market: COVID-19 Outbreak

1.4. Regional Trends

1.5. Segmentation Snapshot

2. Research Methodology

2.1.Research Objective 

2.2. Research Approach 

2.3. Data Sourcing and Methodology

2.4.Primary Research

2.5.Secondary Research

2.5.1.Paid Sources

2.5.2. Public Sources 

2.6. Market Size Estimation and Data Triangulation 

3. Market Characteristics 

3.1.Market Definition

3.2.Skill Gaming Market: COVID-19 Impact

3.3. Key Segmentations 

3.4.Key Developments

3.5.Allied Game Type Data

4.Skill Gaming Market – Game Type Insights

4.1. Game Type Segmentation

4.2.COVID-19 overview on world economy

4.3.Game Type ecosystem Channel analysis

4.4.Innovation & Sustainability

5. Macroeconomic Indicators

6. Recent Developments

7. Market Dynamics

7.1.Introduction

7.2. Growth Drivers

7.3. Market Opportunities 

7.4.Market Restraints

7.5. Market Trends

8.Risk Analysis

9. Market Analysis

9.1.Porters Five Forces

9.2. PEST Analysis

9.2.1.Political

9.2.2. Economic

9.2.3. Social

9.2.4. Technological

10.Skill Gaming Market

10.1.Overview

10.2. Historical Analysis (2019-2022)

10.2.1. Market Size, Y-o-Y Growth (%) and Market Forecast

11. Skill Gaming Market Size & Forecast 2024A-2034F 

11.1. Overview 

11.2.Key Findings

11.3.Market Segmentation

11.3.1.By Skill Spectrum

11.3.1.1. Mental

11.3.1.1.1.By Value (USD Million) 2024-2034F

11.3.1.1.2. Market Share (%) 2024-2034F

11.3.1.1.3. Y-o-Y Growth (%) 2024-2034F

11.3.1.2. Physical

11.3.1.2.1. By Value (USD Million) 2024-2034F

11.3.1.2.2.Market Share (%) 2024-2034F

11.3.1.2.3.Y-o-Y Growth (%) 2024-2034

11.3.2. By Game Type

11.3.2.1.Card Based Games

11.3.2.1.1. By Value (USD Million) 2024-2034F

11.3.2.1.2.Market Share (%) 2024-2034F

11.3.2.1.3.Y-o-Y Growth (%) 2024-2034F

11.3.2.2. Fantasy Sports

11.3.2.2.1.By Value (USD Million) 2024-2034F

11.3.2.2.2. Market Share (%) 2024-2034F

11.3.2.2.3. Y-o-Y Growth (%) 2024-2034F

11.3.2.3.Puzzle Based Games

11.3.2.3.1.By Value (USD Million) 2024-2034F

11.3.2.3.2. Market Share (%) 2024-2034F

11.3.2.3.3. Y-o-Y Growth (%) 2024-2034F

11.3.2.4. Table Games

11.3.2.4.1.By Value (USD Million) 2024-2034F

11.3.2.4.2. Market Share (%) 2024-2034F

11.3.2.4.3. Y-o-Y Growth (%) 2024-2034F

11.3.3.By Modes

11.3.3.1.Online

11.3.3.1.1. By Value (USD Million) 2024-2034F

11.3.3.1.2.Market Share (%) 2024-2034F

11.3.3.1.3.Y-o-Y Growth (%) 2024-2034F

11.3.3.2. Offline

11.3.3.2.1.By Value (USD Million) 2024-2034F

11.3.3.2.2. Market Share (%) 2024-2034F

11.3.3.2.3. Y-o-Y Growth (%) 2024-2034F

12.North America Skill Gaming Market Size & Forecast 2024A-2034F

12.1.Overview 

12.2. Key Findings

12.3. Market Segmentation

12.3.1.By Skill Spectrum

12.3.2. By Game Type

12.3.3. By Modes

12.4. Country

12.4.1. United States

12.4.2. Canada

13.Europe Skill Gaming Market Size & Forecast 2024A-2034F

13.1.Overview 

13.2. Key Findings

13.3. Market Segmentation

13.3.1.By Skill Spectrum

13.3.2. By Game Type

13.3.3. By Modes

13.4.Country

13.4.1.Germany

13.4.2. United Kingdom

13.4.3. France

13.4.4. Italy

13.4.5. Spain

13.4.6. Russia

13.4.7. Rest of Europe (BENELUX, NORDIC, Hungary, Turkey & Poland)

14.Asia-Pacific Skill Gaming Market Size & Forecast 2024A-2034F

14.1. Overview 

14.2. Key Findings

14.3.Market Segmentation

14.3.1.By Skill Spectrum

14.3.2. By Game Type

14.3.3. By Modes

14.4. Country

14.4.1.India

14.4.2. China

14.4.3. South Korea

14.4.4.Japan

14.4.5.Rest of APAC

15.Middle East and Africa Skill Gaming Market Size & Forecast 2024A-2034F

15.1.Overview 

15.2. Key Findings

15.3. Market Segmentation

15.3.1.By Skill Spectrum

15.3.2. By Game Type

15.3.3. By Modes

15.4.Country 

15.4.1. Israel 

15.4.2. GCC

15.4.3. North Africa

15.4.4.South Africa

15.4.5. Rest of Middle East and Africa

16. Latin America Skill Gaming Market Size & Forecast 2024A-2034F

16.1.Overview 

16.2. Key Findings

16.3. Market Segmentation

16.3.1.By Skill Spectrum

16.3.2. By Game Type

16.3.3. By Modes

16.4.Country

16.4.1. Mexico

16.4.2. Brazil

16.4.3. Rest of Latin America

17. Competitive Landscape

17.1.Company market share, 2023

17.2. Key player overview

17.3. Key stakeholders

18. Company Profiles 

18.1.FanDuel 

18.1.1.Company Overview

18.1.2.Financial Overview

18.1.3.Key Product; Analysis

18.1.4.Company Assessment

18.1.4.1.Product Portfolio

18.1.4.2.Key Clients

18.1.4.3. Market Share 

18.1.4.4. Recent News & Development (Last 3 Yrs.)

18.2.DraftKings

18.3.PokerStars

18.4.888poker

18.5.William Hill

18.6.Bet365

18.7.Paddy Power

18.8.bwin

18.9.betfair

18.10. Sky Bet

18.11. Ladbrokes Coral

18.12.Betsson

18.13.Unibet

18.14.Vbe

18.15. Dream 11

18.16.Other Prominent Players

19. Appendix

20.Consultant Recommendation

Research Methodology

Primary Research

  • Fatpos Global’s dedicated primary research wing comprises a team of analysts adept at conducting and engaging in detailed primary interviews with key industry stakeholders across the entire value chain.
  • The primary research comprises formulation of a detailed discussion guides composed of questions pertaining to various data points essential developing an in-depth report.
  • The subsequent stages development of an exhaustive market participants, key opinion leaders, industry experts and executives, among others.
  • Manufacturers, distributors & suppliers, key End Users, industry experts, opinion leaders, and industry association members, among others compose the sample for the research study

Supply Side

  • R&D technicians and technologists
  • Procurement Managers
  • Physician If s/Specialist
  • Research Professors
  • Healthcare Providers
  • Consumers
  • Distributors & Channels
  • Service Provide

Demand Side

  • CEOs
  • Vice presidents
  • Marketing directors
  • RProduct Managers
  • Regional Sales and
  • Marketing Managers
  • Business Development
  • Plant Manage

Research Framework

    Objective of Research

  • The objective of the research is to provide a 360 holistic view on the market and bringing the insights that can help stakeholders identify the opportunities as well as challenges.
  • We have provided the market size in terms of value and volume of market with segmentation and offers in-depth commentary and accurate quantitative insights.
  • The study also includes incisive competitive landscape analysis, and provides key recommendations to market players on winning imperatives and successful strategies.

    Primary Research

  • Fatpos Global’s dedicated primary research wing comprises a team of analyst adept at conducting and engaging in detailed primary interviews with key industry stakeholders across the entire value chain.
  • The primary research comprises formulation of a detailed discussion guides composed of questions pertaining to various data points essential developing an in-depth report.
  • The subsequent stages development of an exhaustive market participants, key opinion leaders, industry experts and executives, among others.
  • Manufacturers, distributors & suppliers, key End Users, industry experts, opinion leaders, and industry association members, among others compose the sample for the research study
  • Analysts compile the whole data from demand and supply-side perceptions

    Secondary Research

  • Data is gathered from various secondary databases.
  • Diligently tracking the secondary sources for closely monitoring the market trends and insights.
  • Analysts compile the whole data from demand and supply-side perceptions for the better outputs.

Data Sources

    Research Approach

  • Demand Estimation of each product across countries/regions summed from the total market
  • Variable analysis for demand forecasting
  • Demand estimation via analysing paid database, company financials either via annual report or database
  • Primary interviews for data revalidation and insights collection.
  • Used extensively for new product forecasting or analysing penetration level
  • Tool used invoices product flow & penetration models
  • Use of regression multi variate analysis for forecasting
  • Involve extensive use of paid and public database
  • Primary interviews & vendor-based primary research for variable impact analysis

Bottom-Up Approach

Top-Down Approach

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